
Gears 5 is the latest chapter in the long-running Gears of War saga, and it’s a wild ride that proves the series still has plenty of grit and guts to spare. Released in 2019 by The Coalition and available on Xbox One, this installment shakes things up with a fresh perspective while keeping the chainsaw-revving, Locust-blasting action fans crave. After sinking hours into the campaign, multiplayer, and co-op modes, I’ve got a lot to say about what works, what doesn’t, and why this might be one of the slickest entries yet.

The campaign kicks off with a bang, putting you in the boots of Kait Diaz, a shift from the grizzled Marcus Fenix focus of earlier games. Kait’s story dives into her mysterious connection to the Locust, peeling back layers of the Gears universe that longtime fans will appreciate. The writing is sharper than ever, balancing emotional beats with the series’ signature macho bravado. The voice acting—especially Laura Bailey as Kait—grounds the drama, though some side characters feel like they’re just along for the ride. Visually, it’s a stunner on Xbox One, with sprawling environments like icy tundras and red-dusted deserts that flex the console’s power. Sure, there’s the occasional texture pop-in, but it’s hard to care when you’re staring down a Swarm horde in glorious detail.

Gameplay-wise, Gears 5 refines the cover-shooter formula without reinventing it. The gunplay feels tight, with the Lancer still as satisfying as ever—nothing beats that chainsaw kill animation. A new companion, Jack, adds a twist: this floating bot can fetch weapons, stun enemies, or even cloak you for stealthy takedowns. It’s a clever addition that spices up combat, though I wish the AI buddies (looking at you, Del) weren’t so prone to standing in my line of fire. The open-world sections are a bold move, letting you explore on a skiff, but they’re more style than substance—big maps with not much to do beyond the main path. Still, the set-piece battles, like facing a towering Swarmak, keep the adrenaline pumping.

Multiplayer is where Gears 5 flexes its muscles. Versus mode delivers fast-paced chaos, with maps that encourage flanking and close-quarters brawls. The matchmaking’s solid, though I hit a few laggy lobbies that soured the vibe. Horde mode returns with a twist—you can now pick character classes with unique abilities, like Kait’s cloaking or JD’s airstrikes. It’s a blast with friends, especially when you’re upgrading defenses between waves. Escape, the new co-op mode, pits you against a clock to flee a Swarm hive. It’s tense and replayable, but the limited map variety left me wanting more.

Not everything lands, though. The campaign’s pacing drags in the middle, with fetch quests that feel like padding. Technical hiccups—like enemies glitching into walls or Jack getting stuck—pop up too often for a game this polished. And while the story ends on a gut-punch cliffhanger, it’s a bit frustrating to be left hanging after 12-15 hours.

Overall, Gears 5 is a meaty, bloody good time that balances nostalgia with evolution. It’s not flawless, but it’s easily one of the best Xbox One exclusives for fans of shooters or the series. I’d give it a solid 8/10—plenty of guts, a little heart, and a whole lot of chainsaw glory. If you’ve got an Xbox One and a Game Pass subscription (it’s included there), there’s no excuse not to dive in.