
Regardless of what console you play games on, it’s common to find games that are run and gun. Some are thought fondly of and still played today like Contra. Then there were other shooters like 50 Cent: Bulletproof where the hit detection should have been a lot better. Regarding Army Of Two: The 40th day on PSP, which game I previously mentioned is Army Of Two Like?

Army of Two is a game where you either progress horizontally or vertically and you kill every enemy in your way. These can range from soldiers to big beefy enemies carrying something like a flamethrower or rocket launcher to vehicles like tanks and helicoptors.

You don’t have to worry about being left empty-handed to take on these enemies. You do start with a normal assault rifle and you can find more ammo which will be symbolized with a gun in these levels. You also find health power-ups symbolized with a blue cross and can also find shields that protect you from gunfire temporarily as a yellow shield as long as you are holding the shield in the direction the gunfire is coming from.

Those aren’t the only things to help you out. You earn money as you complete missions and you can spend that money on guns or you can upgrade the current guns you have. Every gun could be upgraded once or twice before a gun was fully upgraded.

When one person goes down, their teammate must rescue them within a specific amount of time. If one soldier dies or both need medical help at the same time then you fail the mission. However, you do start in the room you died in so you don’t lose a huge amount of progress when you die.

There was online playing Army of Two: The 40th Day and there were online achievements in the Xbox 360 version. As far as I can tell, the servers have been shut down so you can’t play this game in multiplayer anymore.

If you played a game like Total Carnage or Apocalypse, you will understand how the firing controls work. Every face button fires in a different direction You use the analog stick to move and you use the left shoulder button to activate switches or explosives. You can also use the D-Pad to switch between guns or players.

The story of the game is that you control two private military contractors named Rios and Salem who have to rendezvous with JB and then the plan was to get out of Shanghai. However, you get offered more money if you kill JB. The player then gets to decide whether they kill JB or lie about it and these choices continue to come up where the player can make decisions that have an impact on what happens next.

The graphics are fine. Nothing is breathtaking but the environments change up where you don’t feel like you are looking at the same environment until you get sick of it. So there is nothing I would change about the graphics.

I do like the sound of the game. I like the voices and I do feel like the voices pull me into the story. I also like the sound effects. There is no music but I don’t feel like it’s missed during gameplay so I have no problems with the sound in the game.

There was replayability since there was online multiplayer but the servers have been shut down. So there is no replayability unless once you beat the campaign, you want to go through it again on a harder difficulty.

I did run into a couple of glitches but they weren’t big. One glitch was my partner would not move until one of the big guys with the flamethrower was in front of him. Then my partner remembered what he was supposed to be doing.

The gameplay is fun and easy but I did encounter a few small glitches. I have no problem with the controls. The story is interesting and I want to keep seeing where the story goes. The graphics are fine and I have no problems with the sound in the game. There is no longer any replayability unless you want to do the campaign multiple times. So I give Army of Two: The 40th Day on PSP an 8 out of 10. The PSP port didn’t get anything better than mediocre scores but I disagree with those people who checked out the PSP version. If you have a PSP, then I think this game is worth having at least to play the campaign alone.