
This is a sequel to the original and while the sequel does some things better than the original, it also does some things worse than the original. The Getaway: Black Monday is the sequel to The Getaway. Is this game better or worse than the game that came before it?

Initially, you play as a cop raiding specific rooms in a motel. Playing as the cop, you can arrest enemies instead of shooting them down. If you get close enough to an enemy even if they are shooting you, you can arrest your enemy and then knock him out.

Driving in this game is better than The Getaway. Cars are more durable so you don’t have to switch to a new vehicle after mowing down a pedestrian or two. The speed of other drivers has also increased so they won’t be as much of a nuisance as they were in the original game. There is a map in this game and when you have to get from point A to point B, the map helps let you know which direction to go which is nice because the taillights blink when you have to make a turn and lead you on a more indirect route.

Sometimes you can fail a mission by running out of time. There is a mission where a group has abducted a hostage and even if you can see their car, you can fail the mission if you have been chasing them too long. How were you supposed to know the mission is too long? It’s not like the game provided a timer and instructed you that you had to complete this specific mission before the timer ran out.

After about eight missions, you start playing as a guy named Eddie who is a thief. Eddie runs a boxing gym so he knows how to throw punches when you have to knock an enemy out. There is an interesting part of a mission where you have to shoot at enemies and cops through the top of your car while your accomplice Sam is driving the car you are shooting out of. It was nice to see this but that doesn’t make the rest of the game less repetitive.

After you complete a few missions playing as Eddie, you play a mission as one of his accomplices named Sam. Sam’s missions are all about stealth. In the first mission where you play as Sam, you have to sneak into Eddie’s gym which is being investigated by cops and you have to discover what is going on. If a cop sees you, you automatically fail the mission.

When you are playing as Sam in other missions, they won’t end if Sam is spotted. If someone sees you, they run away screaming and you have to hide because Sam terrified the person who caught you sneaking around.

I have no problem with the controls. The controls work when they are supposed to and there is nothing I would change about the controls.

Just like the original, there are cutscenes in this game that you can’t skip. The only big part of the story is when the cop who you start out playing as gets confronted by Eddie who you control in many of the later missions. If that’s not a good explanation of the story, that is because the game doesn’t give one. I know the story also involves some Latvian gang but the game does a poor job of explaining the story and the story moves so slow that you wouldn’t care about the story anyway.

There’s no difference between this game and the other game when it comes to the graphics. They are dull just like in the original game. So nothing is interesting about the graphics.

The sound is fine, the voices are okay and the same goes for the sound effects. I have nothing bad to say about the sound.

The gameplay gets boring very quickly, but the difficulty in this game is much more fair than the difficulty in the original Getaway. The controls are fine. The story is boring and never gets explained well. The graphics are boring making everything in the environment look dull. and the sound is fine. So I give The Getaway: Black Monday on the PlayStation 2 4 out of 10. Overall it might be better than the original Getaway but that doesn’t mean there is any reason to waste time playing this game.