
When Cruis’n USA blazed into arcades in the mid-90s, it was a flashy, patriotic adrenaline rush with bright visuals, simple controls, and a fun coast-to-coast premise. But when the Nintendo 64 port finally arrived in 1996, what should have been a triumphant homecoming felt more like a fender bender. While the spirit of arcade racing is intact, the performance and depth leave much to be desired.

Gameplay – Simple, Fast, and Shallow
At its core, Cruis’n USA is a straight-up arcade racer. Pick one of a few flashy vehicles (ranging from muscle cars to sports coupes), then race from San Francisco to Washington D.C. across several themed tracks: deserts, forests, cities, and even Mount Rushmore. The formula is easy to pick up and play—hold A to accelerate, B to brake, and steer. That’s it.

The lack of depth is both a blessing and a curse. On the one hand, it’s accessible and nostalgic. On the other, there’s no real sense of progression or strategy. There’s no car customization, no drifting mechanics, and no rewards beyond simply finishing first.

Graphics – A Step Back from the Arcade
The biggest disappointment of the N64 version is the graphical downgrade. While the arcade version was built on high-end hardware, the N64 simply couldn’t keep up. Textures are muddy, frame rates dip frequently, and the pop-in (where objects suddenly appear out of nowhere) is hard to ignore. Some iconic landmarks still look cool—racing past the White House or through the Redwood Forest is memorable—but everything feels blocky and sluggish compared to the arcade’s smoothness.

Sound – Hit and Miss
The sound design tries to keep the arcade feel alive, but it’s inconsistent. The rock-style music is energetic but repetitive, and the announcer’s voice lines quickly wear out their welcome. Engine sounds are generic, and the crowd noise barely registers. It’s serviceable, but not immersive.

Multiplayer – A Saving Grace
Where Cruis’n USA shines brightest is in its two-player split-screen mode. It’s chaotic, laggy, and at times ridiculous—but it’s fun. Trash-talking your friend while weaving through traffic or slamming into a cow in the middle of Iowa is undeniably enjoyable in short bursts.

Legacy – A Product of Its Time
Looking back, Cruis’n USA on the N64 feels like a time capsule. It tried to bring the arcade experience home but got stuck in the limitations of early 3D console gaming. It doesn’t compete with the polish of Mario Kart 64 or the depth of F-Zero X, but it holds a certain charm for those who grew up playing it.

Final Verdict
Cruis’n USA is best approached as a nostalgic novelty. If you’re in the mood for fast races with zero complexity, it can still deliver some arcade fun. But as a serious racing game? It’s more of a detour than a main road.
Pros:
- Fast-paced, easy-to-learn arcade racing
- Fun real-world-inspired tracks
- Entertaining (if clunky) multiplayer
Cons:
- Poor graphics and frame rate issues
- Very shallow gameplay
- Repetitive sound design
Overall Score: 7/10
A fun relic, but outclassed by its racing contemporaries.