Codes
Choose Same Character Twice in Group Mode
Go to group mode. Where it has the 2 modes to choose from, on Controller 2, press Down,Z,Up,X,A,Y,B,C. You should here Chun Li say her voice as if she was doing her whirlwind kick. It can also be done by using controller 2 and pressing Down,C,Up,A,A,B,B,C.
Five Star Mode in Champion mode
When the Capcom logo fades, the building will show up with the Street Fighter II logo. When the screen stops going up and you can see the logo, on a 6 button controller, press Down, Z, Up, X, A, Y, B, C. If right, you should here a short Zangief sound. It can also be done on a 3 button controller by pressing Down, C, Up, A, A, B, B, C
Game Genie Codes
BLAT-AA3R MASTER CODE--MUST BE ENTERED TWPA-AAH0 Start with 3/4 energy MCPA-AAH0 Start with 1/2 energy FWPA-AAH0 Start with 1/4 energy FDTA-BBHT Start with 90 seconds instead of 99 FDTA-BA9T Start with 70 seconds FDTA-BA1T Start with 50 seconds FDTA-BAST Start with 30 seconds FDTA-BAHT Start with 10 seconds FDTA-BXHW First bonus round is 99 seconds instead of 40 FDTA-ABHW First bonus round is 80 seconds FDTA-AA9W First bonus round is 60 seconds FDTA-AASW First bonus round is 20 seconds FDTA-BXHY Second bonus round is 99 seconds FDTA-ABHY Second bonus round is 80 seconds FDTA-AA9Y Second bonus round is 60 seconds FDTA-AASY Second bonus round is 20 seconds RFBT-C6VY Most attacks do no damage--THROWS STILL WORK THE NEXT FIVE CODES WORK ONLY ON CHAMPION GAME START MODE VL6A-EZEG Throws do 3x normal damage MW6A-F2YG Throws do 2x normal damage ER6A-EGNG Throws do 3/4x normal damage C86A-FREG Throws do 1/2x normal damage AC6A-EAEG Throws do no damage 97BT-DE3Y First hit wins battle AC3T-CAGE Allows special moves in mid-air AG1T-DA8C Special moves are sometimes disabled--MAY MAKE IT DIFFICULT TO MOVE BACKWARDS ADBA-F332 Ryu jumps forward farther ADBA-F932 Ryu jumps forward not as far YDBA-EJCA Ryu jumps backward farther EDBA-ECCA Ryu jumps backward not as far ADBA-EJCN Ryu jumps up much lower ADBA-EJCY ADBA-ELCN Ryu jumps up lower ADBA-ELCY ADBA-ETCN Ryu jumps up higher ADBA-ETCY ADBA-EYCN Ryu jumps up much higher ADBA-EYCY ADBA-EJB6 Ryu jumps forward much lower ADBA-ELB6 Ryu jumps forward lower ADBA-ETB6 Ryu jumps forward higher ADBA-EYB6 Ryu jumps forward much higher ADBA-EJCE Ryu jumps backward much lower ADBA-ELCE Ryu jumps backward lower ADBA-ETCE Ryu jumps backward higher ADBA-EYCE Ryu jumps backward much higher ADBA-F342 Edmond Honda jumps forward farther ADBA-F942 Edmond Honda jumps forward not as far YDBA-EJDA Edmond Honda jumps backward farther EDBA-ECDA Edmond Honda jumps backward not as far ADBA-EJDN Edmond Honda jumps up much lower ADBA-EJDY ADBA-ELDN Edmond Honda jumps up lower ADBA-ELDY ADBA-ETDN Edmond Honda jumps up higher ADBA-ETDY ADBA-EYDN Edmond Honda jumps up much higher ADBA-EYDY ADBA-EJC6 Edmond Honda jumps forward much lower ADBA-ELC6 Edmond Honda jumps forward lower ADBA-ETC6 Edmond Honda jumps forward higher ADBA-EYC6 Edmond Honda jumps forward much higher ADBA-EJDE Edmond Honda jumps backward much lower ADBA-ELDE Edmond Honda jumps backward lower ADBA-ETDE Edmond Honda jumps backward higher ADBA-EYDE Edmond Honda jumps backward much higher ADBA-F352 Blanka jumps forward farther ADBA-F952 Blanka jumps forward not as far YDBA-EJEA Blanka jumps backward farther EDBA-ECEA Blanka jumps backward not as far ADBA-EJEN Blanka jumps up much lower ADBA-EJEY ADBA-ENEN Blanka jumps up lower ADBA-ENEY ADBA-E0EN Blanka jumps up higher ADBA-E0EY ADBA-E4EN Blanka jumps up much higher ADBA-E4EY ADBA-EJD6 Blanka jumps forward much lower ADBA-END6 Blanka jumps forward lower ADBA-E0D6 Blanka jumps forward higher ADBA-E4D6 Blanka jumps forward much higher ADBA-EJEE Blanka jumps backward much lower ADBA-ENEE Blanka jumps backward lower ADBA-E0EE Blanka jumps backward higher ADBA-E4EE Blanka jumps backward much higher ADBA-F362 Guile jumps forward farther ADBA-F962 Guile jumps forward not as far YDBA-EJFA Guile jumps backward farther EDBA-ECFA Guile jumps backward not as far ADBA-EJFN Guile jumps up much lower ADBA-EJFY ADBA-ELFN Guile jumps up lower ADBA-ELFY ADBA-ETFN Guile jumps up higher ADBA-ETFY ADBA-EYFN Guile jumps up much higher ADBA-EYFY ADBA-EJE6 Guile jumps forward much lower ADBA-ELE6 Guile jumps forward lower ADBA-ETE6 Guile jumps forward higher ADBA-EYE6 Guile jumps forward much higher ADBA-EJFE Guile jumps backward much lower ADBA-ELFE Guile jumps backward lower ADBA-ETFE Guile jumps backward higher ADBA-EYFE Guile jumps backward much higher ADBA-F372 Ken jumps forward farther ADBA-F972 Ken jumps forward not as far YDBA-EJGA Ken jumps backward farther EDBA-ECGA Ken jumps backward not as far ADBA-EJGN Ken jumps up much lower ADBA-EJGY ADBA-ELGN Ken jumps up lower ADBA-ELGY ADBA-ETGN Ken jumps up higher ADBA-ETGY ADBA-EYGN Ken jumps up much higher ADBA-ETGY ADBA-EJF6 Ken jumps forward much lower ADBA-ELF6 Ken jumps forward lower ADBA-ETF6 Ken jumps forward higher ADBA-EYF6 Ken jumps forward much higher ADBA-EJGE Ken jumps backward much lower ADBA-ELGE Ken jumps backward lower ADBA-ETGE Ken jumps backward higher ADBA-EYGE Ken jumps backward much higher ADBA-F382 Chun Li jumps forward farther ADBA-F982 Chun Li jumps forward not as far YDBA-EJHA Chun Li jumps backward farther EDBA-ECHA Chun Li jumps backward not as far ADBA-EJHN Chun Li jumps up much lower ADBA-EJHY ADBA-ENHN Chun Li jumps up lower ADBA-ENHY ADBA-EYHN Chun Li jumps up higher ADBA-EYHY ADBA-E2HN Chun Li jumps up much higher ADBA-E2HY ADBA-EJG6 Chun Li jumps forward much lower ADBA-ENG6 Chun Li jumps forward lower ADBA-EYG6 Chun Li jumps forward higher ADBA-E2G6 Chun Li jumps forward much higher ADBA-EJHE Chun Li jumps backward much lower ADBA-ENHE Chun Li jumps backward lower ADBA-EYHE Chun Li jumps backward higher ADBA-E2HE Chun Li jumps backward much higher ADBA-F392 Zangief jumps forward farther ADBA-F992 Zangief jumps forward not as far YDBT-EJAA Zangief jumps backward farther EDBT-ECAA Zangief jumps backward not as far ADBT-EJAN Zangief jumps up much lower ADBT-EJAY ADBT-ELAN Zangief jumps up lower ADBT-ELAY ADBT-ETAN Zangief jumps up higher ADBT-ETAY ADBT-EYAN Zangief jumps up much higher ADBT-EYAY ADBA-EJH6 Zangief jumps forward much lower ADBA-ELH6 Zangief jumps forward lower ADBA-ETH6 Zangief jumps forward higher ADBA-EYH6 Zangief jumps forward much higher ADBT-EJAE Zangief jumps backward much lower ADBT-ELAE Zangief jumps backward lower ADBT-ETAE Zangief jumps backward higher ADBT-EYAE Zangief jumps backward much higher ADBT-F322 Dhalsim jumps forward farther ADBT-F922 Dhalsim jumps forward not as far YDBT-EJBA Dhalsim jumps backward farther EDBT-ECBA Dhalsim jumps backward not as far ADBT-EJBN Dhalsim jumps up much lower ADBT-EJBY ADBT-ETBN Dhalsim jumps up higher ADBT-ETBY ADBT-EYBN Dhalsim jumps up much higher ADBT-EYBY ADBT-EJA6 Dhalsim jumps forward much lower ADBT-ETA6 Dhalsim jumps forward higher ADBT-EYA6 Dhalsim jumps forward much higher ADBT-EJBE Dhalsim jumps backward much lower ADBT-ETBE Dhalsim jumps backward higher ADBT-EYBE Dhalsim jumps backward much higher ADBT-F332 M. Bison jumps forward farther ADBT-F932 M. Bison jumps forward not as far YDBT-EJCA M. Bison jumps backward farther EDBT-ECCA M. Bison jumps backward not as far ADBT-EJCN M. Bison jumps up much lower ADCT-EJCY ADBT-ENCN M. Bison jumps up lower ADCT-ENCY ADBT-EYCN M. Bison jumps up higher ADCT-EYCY ADBT-E2CN M. Bison jumps up much higher ADCT-E2CY ADBT-EJB6 M. Bison jumps forward much lower ADBT-ENB6 M. Bison jumps forward lower ADBT-EYB6 M. Bison jumps forward higher ADBT-E2B6 M. Bison jumps forward much higher ADBT-EJCE M. Bison jumps backward much lower ADBT-ENCE M. Bison jumps backward lower ADBT-EYCE M. Bison jumps backward higher ADBT-E2CE M. Bison jumps backward much higher ADBT-F342 Sagat jumps forward farther ADBT-F942 Sagat jumps forward not as far YDBT-EJDA Sagat jumps backward farther EDBT-ECDA Sagat jumps backward not as far ADBT-EJDN Sagat jumps up much lower ADBT-EJDY ADBT-ELDN Sagat jumps up lower ADBT-ELDY ADBT-ETDN Sagat jumps up higher ADBT-ETDY ADBT-EYDN Sagat jumps up much higher ADBT-EYDY ADBT-EJC6 Sagat jumps forward much lower ADBT-ELC6 Sagat jumps forward lower ADBT-ETC6 Sagat jumps forward higher ADBT-EYC6 Sagat jumps forward much higher ADBT-EJDE Sagat jumps backward much lower ADBT-ELDE Sagat jumps backward lower ADBT-ETDE Sagat jumps backward higher ADBT-EYDE Sagat jumps backward much higher ADBT-F352 Balrog jumps forward farther ADBT-F952 Balrog jumps forward not as far YDBT-EJEA Balrog jumps backward farther EDBT-ECEA Balrog jumps backward not as far ADBT-EJEN Balrog jumps up much lower ADBT-EJEY ADBT-ELEN Balrog jumps up lower ADBT-ELEY ADBT-ETEN Balrog jumps up higher ADBT-ETEY ADBT-EYEN Balrog jumps up much higher ADBT-EYEY ADBT-EJD6 Balrog jumps forward much lower ADBT-ELD6 Balrog jumps forward lower ADBT-ETD6 Balrog jumps forward higher ADBT-EYD6 Balrog jumps forward much higher ADBT-EJEE Balrog jumps backward much lower ADBT-ELEE Balrog jumps backward lower ADBT-ETEE Balrog jumps backward higher ADBT-EYEE Balrog jumps backward much higher ADBT-F362 Vega jumps forward farther ADBT-F962 Vega jumps forward not as far YDBT-EJFA Vega jumps backward farther EDBT-ECFA Vega jumps backward not as far ADBT-ENFN Vega jumps up much lower ADCT-ENFY ADBT-ETFN Vega jumps up lower ADCT-ETFY ADBT-E2FN Vega jumps up higher ADCT-E2FY ADBT-E6FN Vega jumps up much higher ADCT-E6FY ADBT-ENE6 Vega jumps forward much lower ADBT-ETE6 Vega jumps forward lower ADBT-E2E6 Vega jumps forward higher ADBT-E6E6 Vega jumps forward much higher ADBT-ENFE Vega jumps backward much lower ADBT-ETFE Vega jumps backward lower ADBT-E2FE Vega jumps backward higher ADBT-E6FE Vega jumps backward much higher THE NEXT SIX WORK FOR RYU'S FIREBALL, GUILE'S SONIC BOOM, KEN'S FIREBALL, CHUN LI'S FIREBALL, AND DHALSIM'S YOGA FIRE AND YOGA FLAME. SAGAT'S TIGER SHOT MUST BE CHANGED BEFORE THE LAST FIVE CODES LDBA-F13E Light fireballs go faster 4XBA-F73E Light fireballs go slower LDBA-F13G Medium fireballs go faster 4XBA-F73G Medium fireballs go slower LDBA-F13J Hard fireballs go faster 4XBA-F73J Hard fireballs go slower FOR THE REST OF THE CODES, "FASTER" MAY ALSO MEAN "FARTHER" OR "HARDER," AND "SLOWER" MAY ALSO MEAN "NOT AS FAR" OR "SOFTER" CCFT-CWC4 Edmond Honda's light sumo head butts are faster CCFT-CGC4 Edmond Honda's light sumo head butts are slower CCFT-CWC6 Edmond Honda's medium sumo head butts are faster CCFT-CGC6 Edmond Honda's medium sumo head butts are slower CCFT-CWC8 Edmond Honda's hard sumo head butts are faster CCFT-CGC8 Edmond Honda's hard sumo head butts are slower AARA-ETHC M. Bison's light psycho crusher is faster AARA-EEHC M. Bison's light psycho crusher is slower AARA-ETHE M. Bison's medium psycho crusher is faster AARA-EEHE M. Bison's medium psycho crusher is slower AARA-ETHG M. Bison's hard psycho crusher is faster AARA-EEHG M. Bison's hard psycho crusher is slower BISON'S SCISSOR KICK CODES MAY NOT WORK IN HYPER MODE AASA-ETBY M. Bison's light scissor kick is faster AASA-EGBY M. Bison's light scissor kick is slower AASA-ETB0 M. Bison's medium scissor kick is faster AASA-EGB0 M. Bison's medium scissor kick is slower AASA-ETB2 M. Bison's hard scissor kick is faster AASA-EGB2 M. Bison's hard scissor kick is slower AAXA-EWAW Balrog's dash punch is faster AAXA-EEAW Balrog's dash punch is slower AAXT-E0FC Balrog's quick turn punch is faster AAXT-EGFC Balrog's quick turn punch is slower HTWT-FALJ All of Balrog's turn punches are the fastest AAWT-EYCL HTWT-FALJ All of Balrog's turn punches are the slowest AEWT-EACL ACWA-CJAT Chun Li's whirlwind kick goes faster ACWA-CCAT Chun Li's whirlwind kick goes slower ACLA-CTAL Blanka's light rolling attack is faster ACLA-CGAL Blanka's light rolling attack is slower ACLA-CTAN Blanka's medium rolling attack is faster ACLA-CGAN Blanka's medium rolling attack is slower ACLA-CTAR Blanka's hard rolling attack is faster ACLA-CGAR Blanka's hard rolling attack is slower ADBA-FZ3L Sagat's light tiger shot is faster ADBA-F93L Sagat's light tiger shot is slower ADBA-FZ3N Sagat's medium tiger shot is faster ADBA-F93N Sagat's medium tiger shot is slower ADBA-FZ3R Sagat's hard tiger shot is faster ADBA-F93R Sagat's hard tiger shot is slower