Street Fighter II: Special Champion Edition

Codes

Choose Same Character Twice in Group Mode

Go to group mode. Where it has the 2 modes to choose from, on Controller 2, press Down,Z,Up,X,A,Y,B,C. You should here Chun Li say her voice as if she was doing her whirlwind kick. It can also be done by using controller 2 and pressing Down,C,Up,A,A,B,B,C.

Five Star Mode in Champion mode

When the Capcom logo fades, the building will show up with the Street Fighter II logo. When the screen stops going up and you can see the logo, on a 6 button controller, press Down, Z, Up, X, A, Y, B, C. If right, you should here a short Zangief sound. It can also be done on a 3 button controller by pressing Down, C, Up, A, A, B, B, C

Game Genie Codes

BLAT-AA3R       MASTER CODE--MUST BE ENTERED

TWPA-AAH0       Start with 3/4 energy

MCPA-AAH0       Start with 1/2 energy

FWPA-AAH0       Start with 1/4 energy

FDTA-BBHT       Start with 90 seconds instead of 99

FDTA-BA9T       Start with 70 seconds

FDTA-BA1T       Start with 50 seconds

FDTA-BAST       Start with 30 seconds

FDTA-BAHT       Start with 10 seconds

FDTA-BXHW       First bonus round is 99 seconds instead of 40

FDTA-ABHW       First bonus round is 80 seconds

FDTA-AA9W       First bonus round is 60 seconds

FDTA-AASW       First bonus round is 20 seconds

FDTA-BXHY       Second bonus round is 99 seconds

FDTA-ABHY       Second bonus round is 80 seconds

FDTA-AA9Y       Second bonus round is 60 seconds

FDTA-AASY       Second bonus round is 20 seconds

RFBT-C6VY       Most attacks do no damage--THROWS STILL WORK

THE NEXT FIVE CODES WORK ONLY ON CHAMPION GAME START MODE

VL6A-EZEG       Throws do 3x normal damage

MW6A-F2YG       Throws do 2x normal damage

ER6A-EGNG       Throws do 3/4x normal damage

C86A-FREG       Throws do 1/2x normal damage

AC6A-EAEG       Throws do no damage

97BT-DE3Y       First hit wins battle

AC3T-CAGE       Allows special moves in mid-air

AG1T-DA8C       Special moves are sometimes disabled--MAY MAKE IT DIFFICULT TO MOVE BACKWARDS

ADBA-F332       Ryu jumps forward farther

ADBA-F932       Ryu jumps forward not as far

YDBA-EJCA       Ryu jumps backward farther

EDBA-ECCA       Ryu jumps backward not as far

ADBA-EJCN       Ryu jumps up much lower
ADBA-EJCY

ADBA-ELCN      Ryu jumps up lower
ADBA-ELCY

ADBA-ETCN     Ryu jumps up higher
ADBA-ETCY

ADBA-EYCN    Ryu jumps up much higher
ADBA-EYCY

ADBA-EJB6       Ryu jumps forward much lower

ADBA-ELB6       Ryu jumps forward lower

ADBA-ETB6       Ryu jumps forward higher

ADBA-EYB6       Ryu jumps forward much higher

ADBA-EJCE       Ryu jumps backward much lower

ADBA-ELCE       Ryu jumps backward lower

ADBA-ETCE       Ryu jumps backward higher

ADBA-EYCE       Ryu jumps backward much higher

ADBA-F342       Edmond Honda jumps forward farther

ADBA-F942       Edmond Honda jumps forward not as far

YDBA-EJDA       Edmond Honda jumps backward farther

EDBA-ECDA       Edmond Honda jumps backward not as far

ADBA-EJDN       Edmond Honda jumps up much lower
ADBA-EJDY

ADBA-ELDN       Edmond Honda jumps up lower
ADBA-ELDY

ADBA-ETDN       Edmond Honda jumps up higher
ADBA-ETDY

ADBA-EYDN       Edmond Honda jumps up much higher
ADBA-EYDY

ADBA-EJC6       Edmond Honda jumps forward much lower

ADBA-ELC6       Edmond Honda jumps forward lower

ADBA-ETC6       Edmond Honda jumps forward higher

ADBA-EYC6       Edmond Honda jumps forward much higher

ADBA-EJDE       Edmond Honda jumps backward much lower

ADBA-ELDE       Edmond Honda jumps backward lower

ADBA-ETDE       Edmond Honda jumps backward higher

ADBA-EYDE       Edmond Honda jumps backward much higher

ADBA-F352       Blanka jumps forward farther

ADBA-F952       Blanka jumps forward not as far

YDBA-EJEA       Blanka jumps backward farther

EDBA-ECEA       Blanka jumps backward not as far

ADBA-EJEN       Blanka jumps up much lower
ADBA-EJEY

ADBA-ENEN       Blanka jumps up lower
ADBA-ENEY

ADBA-E0EN       Blanka jumps up higher
ADBA-E0EY

ADBA-E4EN      Blanka jumps up much higher
ADBA-E4EY

ADBA-EJD6       Blanka jumps forward much lower

ADBA-END6       Blanka jumps forward lower

ADBA-E0D6       Blanka jumps forward higher

ADBA-E4D6       Blanka jumps forward much higher

ADBA-EJEE       Blanka jumps backward much lower

ADBA-ENEE       Blanka jumps backward lower

ADBA-E0EE       Blanka jumps backward higher

ADBA-E4EE       Blanka jumps backward much higher

ADBA-F362       Guile jumps forward farther

ADBA-F962       Guile jumps forward not as far

YDBA-EJFA       Guile jumps backward farther

EDBA-ECFA       Guile jumps backward not as far

ADBA-EJFN       Guile jumps up much lower
ADBA-EJFY

ADBA-ELFN       Guile jumps up lower
ADBA-ELFY

ADBA-ETFN      Guile jumps up higher
ADBA-ETFY

ADBA-EYFN     Guile jumps up much higher
ADBA-EYFY

ADBA-EJE6       Guile jumps forward much lower

ADBA-ELE6       Guile jumps forward lower

ADBA-ETE6       Guile jumps forward higher

ADBA-EYE6       Guile jumps forward much higher

ADBA-EJFE       Guile jumps backward much lower

ADBA-ELFE       Guile jumps backward lower

ADBA-ETFE       Guile jumps backward higher

ADBA-EYFE       Guile jumps backward much higher

ADBA-F372       Ken jumps forward farther

ADBA-F972       Ken jumps forward not as far

YDBA-EJGA       Ken jumps backward farther

EDBA-ECGA       Ken jumps backward not as far

ADBA-EJGN       Ken jumps up much lower
ADBA-EJGY

ADBA-ELGN      Ken jumps up lower
ADBA-ELGY

ADBA-ETGN     Ken jumps up higher
ADBA-ETGY

ADBA-EYGN    Ken jumps up much higher
ADBA-ETGY
 
ADBA-EJF6       Ken jumps forward much lower

ADBA-ELF6       Ken jumps forward lower

ADBA-ETF6       Ken jumps forward higher

ADBA-EYF6       Ken jumps forward much higher

ADBA-EJGE       Ken jumps backward much lower

ADBA-ELGE       Ken jumps backward lower

ADBA-ETGE       Ken jumps backward higher

ADBA-EYGE       Ken jumps backward much higher

ADBA-F382       Chun Li jumps forward farther

ADBA-F982       Chun Li jumps forward not as far

YDBA-EJHA       Chun Li jumps backward farther

EDBA-ECHA       Chun Li jumps backward not as far

ADBA-EJHN      Chun Li jumps up much lower
ADBA-EJHY 

ADBA-ENHN     Chun Li jumps up lower
ADBA-ENHY 

ADBA-EYHN    Chun Li jumps up higher
ADBA-EYHY

ADBA-E2HN    Chun Li jumps up much higher
ADBA-E2HY

ADBA-EJG6       Chun Li jumps forward much lower

ADBA-ENG6       Chun Li jumps forward lower

ADBA-EYG6       Chun Li jumps forward higher

ADBA-E2G6       Chun Li jumps forward much higher

ADBA-EJHE       Chun Li jumps backward much lower

ADBA-ENHE       Chun Li jumps backward lower

ADBA-EYHE       Chun Li jumps backward higher

ADBA-E2HE       Chun Li jumps backward much higher

ADBA-F392       Zangief jumps forward farther

ADBA-F992       Zangief jumps forward not as far

YDBT-EJAA       Zangief jumps backward farther

EDBT-ECAA       Zangief jumps backward not as far

ADBT-EJAN       Zangief jumps up much lower
ADBT-EJAY 

ADBT-ELAN      Zangief jumps up lower
ADBT-ELAY 

ADBT-ETAN      Zangief jumps up higher
ADBT-ETAY

ADBT-EYAN      Zangief jumps up much higher
ADBT-EYAY

ADBA-EJH6       Zangief jumps forward much lower

ADBA-ELH6       Zangief jumps forward lower

ADBA-ETH6       Zangief jumps forward higher

ADBA-EYH6       Zangief jumps forward much higher

ADBT-EJAE       Zangief jumps backward much lower

ADBT-ELAE       Zangief jumps backward lower

ADBT-ETAE       Zangief jumps backward higher

ADBT-EYAE       Zangief jumps backward much higher

ADBT-F322       Dhalsim jumps forward farther

ADBT-F922       Dhalsim jumps forward not as far

YDBT-EJBA       Dhalsim jumps backward farther

EDBT-ECBA       Dhalsim jumps backward not as far

ADBT-EJBN      Dhalsim jumps up much lower
ADBT-EJBY

ADBT-ETBN      Dhalsim jumps up higher
ADBT-ETBY

ADBT-EYBN      Dhalsim jumps up much higher
ADBT-EYBY

ADBT-EJA6       Dhalsim jumps forward much lower

ADBT-ETA6       Dhalsim jumps forward higher

ADBT-EYA6       Dhalsim jumps forward much higher

ADBT-EJBE       Dhalsim jumps backward much lower

ADBT-ETBE       Dhalsim jumps backward higher

ADBT-EYBE       Dhalsim jumps backward much higher

ADBT-F332       M. Bison jumps forward farther

ADBT-F932       M. Bison jumps forward not as far

YDBT-EJCA       M. Bison jumps backward farther

EDBT-ECCA       M. Bison jumps backward not as far

ADBT-EJCN       M. Bison jumps up much lower
ADCT-EJCY

ADBT-ENCN      M. Bison jumps up lower
ADCT-ENCY

ADBT-EYCN      M. Bison jumps up higher
ADCT-EYCY

ADBT-E2CN      M. Bison jumps up much higher
ADCT-E2CY

ADBT-EJB6       M. Bison jumps forward much lower

ADBT-ENB6       M. Bison jumps forward lower

ADBT-EYB6       M. Bison jumps forward higher

ADBT-E2B6       M. Bison jumps forward much higher

ADBT-EJCE       M. Bison jumps backward much lower

ADBT-ENCE       M. Bison jumps backward lower

ADBT-EYCE       M. Bison jumps backward higher

ADBT-E2CE       M. Bison jumps backward much higher

ADBT-F342       Sagat jumps forward farther

ADBT-F942       Sagat jumps forward not as far

YDBT-EJDA       Sagat jumps backward farther

EDBT-ECDA       Sagat jumps backward not as far

ADBT-EJDN       Sagat jumps up much lower
ADBT-EJDY

ADBT-ELDN      Sagat jumps up lower
ADBT-ELDY

ADBT-ETDN     Sagat jumps up higher
ADBT-ETDY 

ADBT-EYDN     Sagat jumps up much higher
ADBT-EYDY

ADBT-EJC6       Sagat jumps forward much lower

ADBT-ELC6       Sagat jumps forward lower

ADBT-ETC6       Sagat jumps forward higher

ADBT-EYC6       Sagat jumps forward much higher

ADBT-EJDE       Sagat jumps backward much lower

ADBT-ELDE       Sagat jumps backward lower

ADBT-ETDE       Sagat jumps backward higher

ADBT-EYDE       Sagat jumps backward much higher

ADBT-F352       Balrog jumps forward farther

ADBT-F952       Balrog jumps forward not as far

YDBT-EJEA       Balrog jumps backward farther

EDBT-ECEA       Balrog jumps backward not as far

ADBT-EJEN       Balrog jumps up much lower
ADBT-EJEY

ADBT-ELEN      Balrog jumps up lower
ADBT-ELEY

ADBT-ETEN      Balrog jumps up higher
ADBT-ETEY

ADBT-EYEN     Balrog jumps up much higher
ADBT-EYEY

ADBT-EJD6       Balrog jumps forward much lower

ADBT-ELD6       Balrog jumps forward lower

ADBT-ETD6       Balrog jumps forward higher

ADBT-EYD6       Balrog jumps forward much higher

ADBT-EJEE       Balrog jumps backward much lower

ADBT-ELEE       Balrog jumps backward lower

ADBT-ETEE       Balrog jumps backward higher

ADBT-EYEE       Balrog jumps backward much higher

ADBT-F362       Vega jumps forward farther

ADBT-F962       Vega jumps forward not as far

YDBT-EJFA       Vega jumps backward farther

EDBT-ECFA       Vega jumps backward not as far

ADBT-ENFN       Vega jumps up much lower
ADCT-ENFY

ADBT-ETFN       Vega jumps up lower
ADCT-ETFY

ADBT-E2FN       Vega jumps up higher
ADCT-E2FY

ADBT-E6FN      Vega jumps up much higher
ADCT-E6FY

ADBT-ENE6       Vega jumps forward much lower

ADBT-ETE6       Vega jumps forward lower

ADBT-E2E6       Vega jumps forward higher

ADBT-E6E6       Vega jumps forward much higher

ADBT-ENFE       Vega jumps backward much lower

ADBT-ETFE       Vega jumps backward lower

ADBT-E2FE       Vega jumps backward higher

ADBT-E6FE       Vega jumps backward much higher

THE NEXT SIX WORK FOR RYU'S FIREBALL, GUILE'S SONIC BOOM, KEN'S FIREBALL, CHUN LI'S FIREBALL, AND DHALSIM'S YOGA FIRE AND YOGA FLAME. SAGAT'S TIGER SHOT MUST BE CHANGED BEFORE THE LAST FIVE CODES

LDBA-F13E       Light fireballs go faster

4XBA-F73E       Light fireballs go slower

LDBA-F13G       Medium fireballs go faster

4XBA-F73G       Medium fireballs go slower

LDBA-F13J       Hard fireballs go faster

4XBA-F73J       Hard fireballs go slower

FOR THE REST OF THE CODES, "FASTER" MAY ALSO MEAN "FARTHER" OR "HARDER," AND "SLOWER" MAY ALSO MEAN "NOT AS FAR" OR "SOFTER"

CCFT-CWC4       Edmond Honda's light sumo head butts are faster

CCFT-CGC4       Edmond Honda's light sumo head butts are slower

CCFT-CWC6       Edmond Honda's medium sumo head butts are faster

CCFT-CGC6       Edmond Honda's medium sumo head butts are slower

CCFT-CWC8       Edmond Honda's hard sumo head butts are faster

CCFT-CGC8       Edmond Honda's hard sumo head butts are slower

AARA-ETHC       M. Bison's light psycho crusher is faster

AARA-EEHC       M. Bison's light psycho crusher is slower

AARA-ETHE       M. Bison's medium psycho crusher is faster

AARA-EEHE       M. Bison's medium psycho crusher is slower

AARA-ETHG       M. Bison's hard psycho crusher is faster

AARA-EEHG       M. Bison's hard psycho crusher is slower

BISON'S SCISSOR KICK CODES MAY NOT WORK IN HYPER MODE

AASA-ETBY       M. Bison's light scissor kick is faster

AASA-EGBY       M. Bison's light scissor kick is slower

AASA-ETB0       M. Bison's medium scissor kick is faster

AASA-EGB0       M. Bison's medium scissor kick is slower

AASA-ETB2       M. Bison's hard scissor kick is faster

AASA-EGB2       M. Bison's hard scissor kick is slower

AAXA-EWAW       Balrog's dash punch is faster

AAXA-EEAW       Balrog's dash punch is slower

AAXT-E0FC       Balrog's quick turn punch is faster

AAXT-EGFC       Balrog's quick turn punch is slower

HTWT-FALJ       All of Balrog's turn punches are the fastest
AAWT-EYCL 

HTWT-FALJ      All of Balrog's turn punches are the slowest
AEWT-EACL

ACWA-CJAT       Chun Li's whirlwind kick goes faster

ACWA-CCAT       Chun Li's whirlwind kick goes slower

ACLA-CTAL       Blanka's light rolling attack is faster

ACLA-CGAL       Blanka's light rolling attack is slower

ACLA-CTAN       Blanka's medium rolling attack is faster

ACLA-CGAN       Blanka's medium rolling attack is slower

ACLA-CTAR       Blanka's hard rolling attack is faster

ACLA-CGAR       Blanka's hard rolling attack is slower

ADBA-FZ3L       Sagat's light tiger shot is faster

ADBA-F93L       Sagat's light tiger shot is slower

ADBA-FZ3N       Sagat's medium tiger shot is faster

ADBA-F93N       Sagat's medium tiger shot is slower

ADBA-FZ3R       Sagat's hard tiger shot is faster

ADBA-F93R       Sagat's hard tiger shot is slower