Passwords
Misc. Passwords
Hit shift+ctrl+c to bring up the cheat menu and type in one of the following codes.
| Effect | Password |
|---|---|
| (True/False) Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps (True/False) |
| (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You’ll get new options. | boolProp TestingCheatsEnabled true |
| $1,000 | kaching |
| $50,000 | motherlode |
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) | letterBox # |
| Adds any amount of money to the family of your choice. | familyfunds (family last name) (amount) |
| Adds the selected number of aspiration points to the total of the selected sim. | aspirationPoints # |
| Allows you to change elevation of floor tiles. | boolprop constrainFloorElevation false |
| Allows you to move and delete things you couldn’t before, including your Sims. | move_objects on |
| At neighborhood view only, removes every Sim from the neighborhood | deleteAllCharacters |
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) | vignette # # # |
| Can make the overhead plumbob invisible. Ideal for machinimas or if you don’t like them period | Plumbbobtoggle [on/off] |
| Change Time (# is a number from 0-23) | Sethour # |
| Changes aspiration level. 0 = lowest rung; 5 = platinum aspiration. | aspirationLevel (0-5) |
| Changes the slope angle of a roof | RoofSlopeAngle (15-75) |
| Clears all cheat codes on the screen, but codes are still in effect. | clear |
| closes cheat window | exit |
| Disables the ability to change elevation of floor tiles. | boolprop constrainFloorElevation true |
| If turned on, you can add NPC’s to the current household by Shift+Left-clicking on the NPC.* | addneighbortofamilycheat [on/off] |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename (True/False) |
| increases game performance but lowers graphics | vsync (on/off) |
| lets you know if theres a patch | autopatch (on/off) |
| list cheats | help -all |
| Make you set the game speed. (# = 0 to 8, 0 is normal) | slowMotion # |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) | filmGrain # |
| makes your sims larger or smaller | StretchSkeleton |
| Only for use in neighborhood view, toggles between the two terrain types. | TerrainType (desert/temperate) |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) | slowmotion |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting (True/False) |
| Set to false to place floor tiles outside lot | boolprop locktiles (True/False) |
| Set to false to remove bridges from neighborhood. | boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints (True/False) |
| Set to false to remove removes shadows on objects outside house | boolprop objectShadows (True/False) |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater (True/False) |
| Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove shadows on objects inside house | boolProp guob (True/False) |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater (True/False) |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora (True/False) |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes (True/False) |
| Set to true and cars will have more detail in neighborhood | boolprop carsCompact (True/False) |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel (True/False) |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn (True/False) |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths (True/False) |
| Set to true to show lot information | boolprop lotInfoAdvancedMode (True/False) |
| Sets all needs for every sim on the lot to full. | maxMotives |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) | bloom rgb # |
| Toggle shadows on/off for Sims | boolProp simShadows (True/False) |
| Toggles aspiration decay on or off. | lockAspiration (on/off) |
| Toggles motive decay on or off. | motiveDecay (on/off) |
| turns aging off | aging off |
| turns aging on again | aging on |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. | faceBlendLimits (on/off) |
| Turns Postprocessing off. | boolProp enablePostProcessing false |
| Turns Postprocessing on. | boolProp enablePostProcessing true |
| Turns previous cheat and it’s effects off. | move_objects off |
| Turns previous cheat and it’s effects off. | boolProp TestingCheatsEnabled false |
| Using this cheat on a pregnant sim, this will change the pregnancy into a twin birth | forcetwins |
| You can invite more people to your parties. | intProp maxNumOfVisitingSims # |
| You can place objects outside the grid. | boolProp snapObjectsToGrid true/false |
| You can tell what social reaction will happen before you do it | social_debug |