🎮 Critical Role Enters the World of Video Games: First Official Game Set in Exandria Announced

In one of the most exciting cross-media announcements of the year, Critical Role is officially making the leap into video games. After years of speculation, fans finally have confirmation: the beloved tabletop RPG show is getting its own narrative-driven video game set in the world of Exandria.

Announced just weeks ago, the game is being developed by AdHoc Studio, a team of developers with pedigree in story-centric titles—many of whom previously worked at Telltale Games (The Wolf Among Us, The Walking Dead) and Night School Studio (Oxenfree, Afterparty). While still in early development, the promise is clear: a fully immersive story experience shaped by choice, emotion, and rich character interaction—just like the tabletop adventures that made Critical Role a phenomenon.


🌍 Welcome to Exandria

Exandria is the high-fantasy setting crafted by Critical Role Dungeon Master Matthew Mercer, and it has been the backdrop for three major campaigns:

  • Vox Machina (Campaign 1)
  • The Mighty Nein (Campaign 2)
  • Bells Hells (Campaign 3)

While we don’t yet know which region of Exandria or timeline the game will explore, the developers confirmed this will be an original story with new characters—not a direct retelling of the campaigns. That said, the DNA of the show—high-stakes decisions, bonds forged in chaos, and layered emotional arcs—will be front and center.

This decision opens the door to accessibility: new players can jump in without needing hundreds of hours of background, and longtime fans get a fresh narrative to explore within the world they already love.


🎮 Why This Game Matters

  1. Telltale-Style Storytelling Meets D&D Lore
    With AdHoc Studio’s narrative chops and Critical Role’s vast, character-rich lore, we’re likely to see a game where choices shape the journey, not just combat stats. Think deep dialogue trees, morality dilemmas, and emotionally grounded drama—all in the voice of fantasy.
  2. A New Avenue for Storytelling
    Critical Role has expanded successfully into animated series (The Legend of Vox Machina), comic books, and novels. A video game is the next logical evolution—allowing fans to actively experience the world instead of just watching or reading it.
  3. The Beginning of a Franchise
    If successful, this title could be the first of many. Just as Dungeons & Dragons found major game success with Baldur’s Gate 3, Exandria could become a multi-game universe if players and critics embrace this debut.

đź”® What We Know (So Far)

FeatureDetails
DeveloperAdHoc Studio (ex-Telltale, Night School talent)
PublisherUnknown at this stage
SettingExandria (Critical Role’s home world)
StoryOriginal narrative, not based on existing cast
GenreNarrative adventure, choice-driven
PlatformsLikely PC and consoles (TBA)
Release DateNot announced; early development stage

📣 A Word from the Creators

In the official blog post, the Critical Role team said:

“We’ve always dreamed of giving players the chance to explore Exandria in a more hands-on way. Partnering with AdHoc felt like the perfect fit—they care about story, emotion, and character just as much as we do.”

AdHoc Studio echoed the enthusiasm:

“Exandria is rich with mystery, humor, danger, and magic. We’re honored to help bring that world to life for both seasoned adventurers and first-time players.”


🗺️ Looking Ahead

With no release window announced yet, fans may have to wait a while for a proper trailer or gameplay demo—but the potential here is massive. Critical Role isn’t just launching a game—they’re building a new way for people to live and breathe their world.

If you’ve ever wished you could walk through Whitestone, get lost in Zadash, or stand toe-to-toe with the Cerberus Assembly—not as a spectator, but as the hero—this may be your moment.

Stay tuned, adventurers. Exandria is calling.

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